Blog

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by zop

DEVGRU

This is a character I put together for a class I teach with CG Master Academy. The class is an advanced class on character creation for cinematic and film purposes      
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by zop

Black Ops 3 Launched!

Call of Duty: Black Ops 3 has finally come out and I can start sharing work I did for it.  This is the specialist Reaper for multiplayer that I modeled, textured and set up shaders for.    
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by zop

Self Portrait for CGMA

This is a self portrait / digital double I’ve been working on as part of the course material for the classes I’m teaching with CGMA.  It is still a work in progress, but was sculpted in Mudbox, texture painted with Mudbox and rendered in Marmoset Toolbag 2.  The hair was done with fibermesh in ZBrush […]
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by zop

Gnomon DVD – The Making of Frankenstein’s Monster

My Gnomon DVD has been released!  Check it out at http://www.thegnomonworkshop.com/store/product/1107/#.VG1d0fnF98E
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by zop

Sculpting on Gumroad

I’ve added a few sculpting tutorials to my Gumroad store.  There is a tutorial on sculpting human male anatomy as well as sculpting a male head.  Both are from my digital double of Middle Eye from Apocalypto.  https://gumroad.com/zippzopp
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by zop

Intro To Skin Shading

New tutorial on Gumroad.  This will get you up and running with the Fast Shader 2 in Mental Ray for Maya.  It covers shader setup and tweaking, render settings, basic lighting, image based lighting and final gathering.  https://gumroad.com/l/NwPR

Portfolio and Blog of Character Artist Peter Zoppi